David by Gian Lorenzo Bernini 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons151,380
- Vertices104,510
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
3D Model David by Gian Lorenzo Bernini
V-Ray Material set up as V-Ray materials for marble shader.
Rendering was done in 3ds Max 2012 with V-Ray 2.3
4096 pixels and lower metal textures
Also you will find the .ztl file of the Model, if you want to decimate him.
I have render with Displace set up at Modifier, using Gamma 2.2 with Frame Buffer .
ZBrush 4R6
Sep 28, 2020
date added
Dec 07, 2021
last update
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